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Mídia 1 do anúncio Device Hacking

Descrição

Unreal project featuring a Device Hacking game/minigame with a minesweeper approach.

Gameplay

A Hacking Device puzzle widget that can be launched from an actor with a collision box. The actor can be placed for example on a computer or next to a door and make the user "hack" the device to unlock the rewards or gain access.

There's 8 types of tiles: 

1. Neutral (gray) (no effect or not yet open)

2. Access (blue) (opens adjacent tiles and adds movement points)

3. Firewall (orange) (hides adjacent tiles, turning them either closed or orange so you can't see whether they're open or not, and subtracts movement points.

4. Virus (red) (clicking on it removes movement points or causes a game over)

5. Decoy (pink) (randomly changes to the color of a core, reduces movement points)

6. Core (yellow) (clicking on it hacks a core; hacking all the cores on the panel wins the game)

7. Start (green) (the starting tile, open at the beginning, opens the surrounding tiles so you can see where to start)

8. Empty (black) (a tile that doesn't interact, leaving gaps to create shapes on the panels)

The idea is to break through the pannel clicking on the right cells to finally open the cores. 

Formatos incluídos