Skip to content
Media 1 for listing Medieval Fantasy Wooden House (3-Storey Enterable PBR Building)

Description

A game-ready 3D model of a 3-storey medieval fantasy wooden house, designed for real-time game engines and cinematic projects.

The building is fully enterable on all three floors, featuring interior floors, staircases, ladders, and balconies ready for prop decoration. Built with 3 optimized LODs (mid-poly to low-poly) and clean UVs tailored for seamless, tileable PBR materials, allowing developers to apply custom textures and adjust visual styles easily.

Where can it be used?

Ideal as a central building, inn, village house, or quest hub in open-world RPGs, survival games, fantasy MMOs, strategy titles, and historical simulations.

Technical Information
  • Native & Exchange Formats: FBX, OBJ, 3DS

  • Texture Workflow: Seamless & Tileable PBR Textures (No visible tiling artifacts or mirror seams)

  • PBR Maps Included: Base Color / Diffuse, Normal, Roughness, Ambient Occlusion (AO)

  • UV Mapping: Unwrapped (Overlapping / Tileable UV setup)

  • Geometry Metrics: 27,878 Polygons / 19,710 Vertices (Base Level)

  • LOD System: Includes 3 LODs (Mid-Poly & Low-Poly optimization)

  • Mesh Optimization: Clean Polygon mesh, No N-gons, Manifold geometry, Clean interior layout

Key Features
  • Fully Enterable Interior: All 3 floors are accessible with interior walkways, balconies, and ladders.

  • Empty Interior Layout: Clean rooms without built-in clutter, allowing full customization with custom furniture and props.

  • 3 LOD Levels: Optimized for smooth performance across various rendering distances in game engines.

  • Tileable Material Setup: Designed to use seamless PBR textures for easy material swapping and customization.

Content List

3D Model Files:

  • Universal FBX (Includes Base Model + LOD1 + LOD2)

  • Universal OBJ

  • 3DS Exchange Format

Texture Packages:

  • Complete Seamless PBR Texture Set

Technical Specifications
  • Geometry: Polygon Mesh (27,878 Polygons / 19,710 Vertices)

  • Rigging / Animation: Static Architecture Asset (No rig / No animation)

  • UV Mapping: Yes, Unwrapped (Tileable setup)

  • PBR Textures: Yes (Seamless PBR)

  • Embedded Textures: No embedded textures (clean file setup)

  • 3D Printing: Model is not 3D printable

Ideal For
  • Real-Time Game Engines (Unreal Engine, Unity, Godot)

  • Open-World RPGs, Survival & Fantasy MMO Titles

  • Strategy & Village Builder Game Environments

  • Cinematic Medieval & Fantasy Animations

Included formats

Additional files