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Медиа 1 для объявления Harvestable Foliage

Описание

Give your players the ability to harvest any type of foliage in your game. From chopping down trees, mining ore deposits, gathering berries and picking flowers, this system allows your players to easily interact with their environment. The system is completely network replicated and works with both foliage instanced static meshes painted into the level, AND blueprint actors that are either spawned in through blueprints or PCG, or hand placed in the level.

The system comes with example foliage and a demo level to showcase how it all works, clean and easy to read blueprints, and is structured to be easily extended.

When harvesting foliage there is logic in place to display vfx, play sounds, shake the foliage on every hit, spawn placeholder meshes, change material parameters, spawn drop items, add inventory items, respawn, and much more.

The system is component based so getting up and running is easy!

***IMPORTANT*** Make sure you have PCG plugin enabled BEFORE you add the asset to your project!!!

Check out our discord channel for documentation, support and updates:

DISCORD

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