설명
The 3D model of the barstool is meticulously crafted in Autodesk Maya, employing advanced modeling techniques to accurately represent the design and details of a real-world barstool. The mesh is optimized for real-time rendering, ensuring efficient performance in gaming environments while retaining the intricacies of the stool’s structure, such as the legs, seat, and footrest. The barstool’s surfaces are textured in Substance Painter, a leading texturing software renowned for its flexibility and realism. High-resolution textures are intricately painted to capture the nuanced details of the stool, including wood grain, fabric upholstery, and metal accents.
