
Description
A modular longbow asset pack designed for real-time applications in Unreal Engine, with a focus on performance, flexibility, and production-ready workflows.
The pack includes a collection of longbows, arrows, and quivers structured to support efficient integration into a wide range of projects. All assets are built with a consistent design approach, allowing easy customization and scalability.
Arrows are implemented using a single base mesh combined with a texture atlas. This setup enables multiple visual variations through material instances, reducing draw calls while maintaining visual diversity and consistency across assets.
Longbows feature refined textures for improved visual quality while preserving a grounded and cohesive style. Quivers are designed to match the overall asset set and integrate seamlessly with the bows and arrows.
Instead of traditional pre-baked animations, the pack includes a Control Rig system for procedural animation. This allows developers to define and adapt bow behavior dynamically, making it suitable for different gameplay systems and animation requirements.
This product is licensed for use under the terms of Fab and is intended to be acquired exclusively through the Fab platform. Any redistribution, resale, or unauthorized sharing of this asset, in whole or in part, is strictly prohibited.
Features:
Modular longbow asset system
Arrow setup using single mesh + texture atlas
Material-based variation workflow
Control Rig for procedural animation
Consistent asset design across bows, arrows, and quivers
Optimized for real-time performance
Ready for integration into gameplay systems
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