
説明
Casual Beach Shorts
Vertices: 14,320 (LOD0)
Rigging: Epic Skeleton (MetaHuman compatible)
Topology: Highly optimized, quad-dominant topology precision-modeled to capture a relaxed, comfortable summer profile—featuring natural fabric gathering around the waistband and clean hemlines while maintaining an exceptionally efficient performance footprint
UVs: Highly efficient, non-overlapping UV layout with maximized texel density for sharp textile weaves, vibrant swimwear patterns, and seamless branding or logo placement
Scale: Real-world scale
Game Ready: Yes (Highly optimized for peak performance in Unreal Engine 5.7)
Coordinated Parametric Material Customization: Advanced material parameters provide color controls.
Dynamic Fabric & Crease System: Custom-authored PBR maps and normal overlays meticulously capture authentic fabric tension lines—rendering the lightweight fold dynamics of swim trunks and the flexible stretch of quick-dry synthetic fabrics.
Integrated Wear & Grime System: Includes a controllable dirt mask parameter, allowing you to seamlessly add or adjust dirt.
MetaHuman Ready: Expertly weighted and calibrated for the MetaHuman framework, ensuring the modular garment deforms and animates beautifully with zero mesh clipping during running, swimming, or high-mobility animations.
Next-Gen Optimization: Engineered to leverage Unreal Engine 5 features, utilizing Lumen for accurate indirect light bounce within fabric folds, paired with Nanite for smart geometry and memory management.
MetaHuman File (.mhpkg)
FBX Format
PNG Textures
Summer Fashion, Beach Lifestyle, Surfing, Resort Apparel, & Active Outdoor Character Customization Systems
Swimmers, Tourists, Vacationers, Beachgoers, or Everyday Civilians and NPCs in Warm-Weather Settings
Digital Human Cinematics, Commercials, & Virtual Apparel Visualizations
Virtual Production & High-Fidelity Modular Wardrobe Systems
AAA Interactive Storytelling, Sandbox Roleplay, & Modern Simulations




