
الوصف
Sixteen stylised farm crops and feed-yard props: a square hay bale and a round hay bale, a straw pile, a wheat sheaf, a wheat clump, a corn stalk, a pumpkin, a cabbage, a bunch of carrots, a potato pile, a bunch of turnips, a feed bin, a feed scoop, a nesting box, a milking stool, and a water butt. The download is those meshes, the texture sheets, and the Blender source file. A barn, a field, and animals are other products.
HDLM Farm Crops and Feed is a set of 16 stylised static meshes for dressing a field and a feed yard.
The sixteen are:
- Square hay bale with two twine bands, and a round hay bale with two twine bands
- One straw pile
- One wheat sheaf with one twine band, and a wheat clump with three heads
- A corn stalk with two ears
- A pumpkin with one stem, and a cabbage with five outer leaves
- Four carrots with tops, tied with twine, and three turnips with tops, tied with twine
- One potato pile
- A cream-painted feed bin with the lid shut and dark-iron hinges, and a bare-wood feed scoop
- A cream-painted nesting box with a straw bed and three eggs
- A bare-wood milking stool
- A water butt with cream-painted staves, two bare-metal hoops, a red-painted lid, and a dark-iron spigot
Straw fibres, pumpkin ribs, and wood grain are in the normal maps. The water butt has no water surface. The nesting box is a static mesh. The eggs are part of that mesh. There is no loose egg and no loose carrot.
Wood, metal, straw, and produce each ship as a 2048x2048 PNG sheet. Each sheet has a base colour, a normal, an ORM map, and a metallic-smoothness map. The sheets are shared, so a feed bin and a water-butt stave use the same cream paint.
The download contains FBX static meshes with separate PNG textures, self-contained GLB (glTF 2.0) files with the images embedded in each file, the Blender source file, and a README.
Tested in Unreal Engine 5.7.4-51494982. Every file in this zip was imported: all 17 FBX and all 17 GLB, through Interchange, with no scale flag and no rotation flag. The GLB files brought in the base color, normal, and ORM. The FBX files imported as meshes. Their normal maps came in. The base-colour and ORM maps did not. Assign those two by hand. The README has the steps. The FBX also stores the normal filename as D:\HDLM\Pack2\Textures\T_Crop_*_N.png, with a relative filename beside it. If a normal does not connect on your machine, assign that map by hand too. On all 34 imports, Nanite came in turned on. The files were authored with Nanite off. Turn Nanite off after import if you want the authored setting.
Tested in Unity 2022.3.62f3 and Unity 6000.3.12f1. All 17 FBX files import on both builds, with the same numbers on every measured field. The importer used globalScale 1 and useFileScale true. The imported root sits at scale 1 with no rotation, and the child mesh is identity. The files are already Y-up and upright. Placed size is 1 unit per metre, all 16 per-asset meshes match the bounding boxes in the README, and every one rests at minimum Y of 0. Stock Unity imported the GLB files as generic assets, not as meshes, on both builds.
A barn, silo, windmill, or roof; ground, dirt, or loose straw cards; animals or people; water, fire, or a particle; a second bale mesh; a loose carrot or a loose egg: those are other products.
The grey studio floor in the gallery is not in the download.
- 16 stylised farm crops and feed-yard props
- Two hay bales, a straw pile, wheat, a corn stalk, a pumpkin, a cabbage, carrots, a potato pile, turnips, a feed bin, a scoop, a nesting box, a milking stool, and a water butt
- Shared PNG sheets: wood, metal, straw, and produce at 2048x2048
- Base colour, normal, ORM, and metallic-smoothness map on each sheet
- FBX with separate PNG textures, GLB (glTF 2.0) with the images embedded, the Blender source file, and a README
- One palette across the set: cream paint, red paint, bare wood, dark iron, bare metal, straw, and produce
- Meshes and textures made for this pack, not started from a third-party or generated reference
- All 17 FBX and all 17 GLB imported in Unreal Engine 5.7.4-51494982. On the FBX files, assign base colour and ORM by hand. Default import turns Nanite on. Turn it off after import if you want the authored setting
- All 17 FBX files import in Unity 2022.3.62f3 and Unity 6000.3.12f1. Stock Unity does not import the GLB files as meshes on either build

















