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Dynamic River Sound System ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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โ–ถ๏ธWatch the trailer
๐ŸŸชDocumentation

Dynamic River Sound System is a spline-based audio tool for Unreal Engine. Place the blueprint in your scene, define the intensity of each section directly on the spline, and the system handles the rest: crossfades, spatialization, and distance layers all run automatically.

The audio reacts to two variables in real time: the player's distance from the water and the intensity of each river section.

The package includes original, professionally recorded audio assets - 5 intensity levels, each with 3 distance variations (far, mid, near).

โœจ Features:

  • Spline-based intensity control โ€” define the sound of each river section per point

  • 5 intensity levels: VerySmall, Small, Medium, Big, VeryBig

  • 3 distance layers (far, mid, close) with automatic crossfade

  • Full spatialization โ€” sound moves with the player's perspective

  • Customizable MetaSound with swappable audio assets

  • Performance optimization via Character Distance Threshold

  • Real-time debug visualization of audio component positions

  • Bonus: underwater sounds, waves lapping loops, and water movement.

โœ… Buy With Confidence!

All our VFX, music and sound packs are original, crafted by talented humans (no AI here!) with lots of love and care. Enjoy peace of mind knowing that theyโ€™re 100% copyright-free, perfect for your game development needs. By choosing our sounds, youโ€™re also supporting the artists behind them.

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