
Description
High-quality 3d model optimized for product visualization, simulations.
1. Technical Specifications
- The provided textures are created in full compliance with the PBR Metallic workflow.
- Texture Maps: BaseColor, Roughness, Normal
- Texture Resolutions: 4096x4096px, 8-bit PNG
- Normal Map Format: OpenGL (+X, +Y, +Z). Note: Invert the Green channel (Y) if your engine requires DirectX.
- UV: Overlapping (Symmetrical or duplicated elements share UV space to maximize texture resolution and efficiency).
- Texel Density: 103 px/cm
- Mesh Structure: 3 mesh object(s)
- Geometry:
- Faces: 183319
- Vertices: 408264
- Triangles: 321478
- Dimensions: length 573cm, width 117cm heigh 67cm
- Scene Setup: The model pivot is set to world origin (0, 0, 0) for immediate, hassle-free placement in any scene. All transforms (location, rotation, and scale) are fully applied. Every mesh object, material, and texture is clearly named following a logical, descriptive convention for easy navigation and re-use.
2. Formats and Engine Support
Blender 5.1.0
- Materials are fully configured for PBR Metallic workflow and Cycles.
- Textures packed into the .blend scene file.
Universal Formats (FBX / OBJ)
- Universal FBX and OBJ formats include geometry data but do not have pre-configured materials. Using the provided textures, you can recreate the 3D object in any modern 3D software following the PBR Metallic workflow.










