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商品 Infinite Characters — AI MetaHuman Generator 的媒体 1
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描述

Generate photoreal MetaHumans inside Unreal Engine, in under 7 minutes.

Infinite Characters handles the repetitive 80% — slider sessions, base sculpting, texture seams, initial rig — so your artists can focus on what actually defines a character: the texture nuance, the small asymmetry, the silhouette that earns its place in your scene.

The plugin lives in your editor. You bring a brief or a reference photo. The pipeline does the work, and the finished MetaHuman lands directly in /Game/InfiniteCharacters/, fully rigged and ready for refinement.

Net result: ~80× faster on the base pass, $2 per character on subscription, your team's time freed for the creative 20%.

Watch the 2-minute trailer on YouTube

What it does

  • Generates photoreal MetaHumans from a photo or a written description.

  • Runs end-to-end in ~7 minutes (median 6m27s) — analysis, multi-angle generation, geometry, textures, identity rig, the lot.

  • Auto-imports into your UE5 project — no FBX wrangling, no Mesh-to-MetaHuman retopology, no naming chaos.

  • Outputs native MetaHuman assets — fully compatible with MetaHuman Creator, you can edit any output further.

How it works

  1. Open the plugin in UE5 (Window → Infinite Characters).

  2. Drop a photo or write a brief"a weathered Mediterranean fisherman, fifties" is enough.

  3. Watch the pipeline run on our infrastructure (~7 min, live progress in the plugin tab).

  4. Click import — your new MetaHuman appears in the Content Browser, ready to rig and drag into a level.

What you get per character

Each generation produces a single ZIP package (~100-150 MB) containing:

  • MetaHuman Character blueprint — complete .uasset set, native UE 5.7

  • 2 face texture variants at 4K — T_Face_Bald (hairless) and T_Face_Groomed (with hair, brows, fine facial hair)

  • GLB 3D model — bonus export, usable in Blender, Maya, Substance, Marmoset, etc.

  • Preview render — QHD face crop, JPEG q=92

  • Inputs preserved — your prompt and reference photos kept alongside the assets

  • README & metadata — groom params, marketplace asset references, regeneration info

Pricing model

The plugin is free. Character generations are billed via your account on ic.infinitepeople.ai:

  • Starter — $9.99 / month → 5 characters + 2 library downloads / day

  • Standard — $19.99 / month → 10 characters + 5 library downloads / day

  • Pro — $49.99 / month → 25 characters + 25 library downloads / day + priority queue + early access

  • Pay-as-you-go pack — $3 per character, no subscription required

Every paid plan also unlocks the public character library — fully assembled characters published by the community, downloadable straight from the plugin.

Technical requirements

  • Unreal Engine 5.7.4 — strict requirement

  • Windows 10/11 (64-bit) — Mac/Linux on the roadmap

  • MetaHuman plugin enabled in your project (Edit → Plugins → MetaHuman)

  • WebBrowserWidget plugin enabled — required for the in-editor sign-in and library browser (standard Unreal plugin, the installer enables it for you)

  • Active account on ic.infinitepeople.ai — free signup, no card needed

  • Internet connection — generation runs on our infrastructure (no local GPU required)

Public beta — what to expect

We're in public beta. We're upfront about it: AI character generation is powerful but not magic.

  • Generation typically runs in 6–9 minutes, end to end

  • Output is a real MetaHuman, openable in MetaHuman Creator for further refinement

  • Results vary across attempts — clear references and specific briefs yield the best fidelity

  • The pipeline produces artistic interpretations, not forensic clones

  • We ship pipeline improvements regularly — your generation today is better than last month, and worse than next month

Built for

  • Indie game devs populating worlds with diverse NPCs

  • Virtual production teams blocking scenes with stand-ins that look like the real cast

  • Animation studios producing short films and cinematics

  • Educational & training simulations needing diverse, plausible faces

  • Anyone tired of MetaHuman Creator slider sessions

Support

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