Description
Modern clothing store, including display window, lobby and front facade, excluding back and top structures
- The scene uses lighting maps and screen space reflection, need to support global clip plane for Planar Reflections
- The scene uses SSAO and DFAO. It is necessary to turn on the generate of mesh distance field and turn off the screen space global illumination.
- Finished demo map with baked lighting
- Mirror using CanvasRenderTarge, allowing real-time specular reflection of the scene
- If you have any questions, please contact me by email first:lkarosx@163.com,because epic will not send message notifications to sellers.
Included formats
- versions