
الوصف
This asset allows you to easily create dialogues between any objects in your game without the need for complex setups. The process is quick and straightforward. You’ll build each dialogue in the Event Graph using basic class functions. Once done, simply pass the Dialogue class object as a parameter when creating the dialog widget, which is used to start the dialogue. You can find step-by-step instructions here. The Event Graph of the Dialogue base class also includes detailed descriptions of each function. With these tools, you can create answer menus, adjust viewer positions, play sounds, and display text on screen.
Features:
Response system
Easy customization
Uses only Event Dispatchers (no Ticks)
Option to skip dialogues
Simple to integrate and start using






