Map your scene onto your character or mesh with 2 lines of code!
đź“· Product Overview
This script allows you to easily create interesting effects such as camouflage materials, warping of space and time and whatever else you can come up with.
Features:
Reprojection of the scene onto the UV map of a character or static mesh at runtime.
Can be projected from any cameras point of view.
Supports multiple materials and overlapping UVs (as long as UVs don't overlap within one material.)
Dilation of projected textures to avoid ugly seams.
Returns a CustomRenderTexture that you can use in any material or shader or turn into a Texture2D and save as a file.