์ฝ˜ํ…์ธ ๋กœ ๊ฑด๋„ˆ๋›ฐ๊ธฐ
FPS Parkour controller ��์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

์„ค๋ช…

Easy to use and set up first person parkour controller. Climbing, slide, crawling systems and many other features.

๐Ÿ“ฝ๏ธTrailer๐Ÿ“ฝ๏ธDemo video ๐Ÿ“‚Demo to play๐Ÿ“ฝ๏ธV1.2 Pickup system preview V1.2.1 Update

(Demo scene not included)

๐Ÿค” Support discord

Features:
  •  6 movement states: Run, Walk, Crouch, Crawl, Slide, SlideOver
  • Climbing system: Automatic detection of ledges and surfaces on which you can climb. Accurate hand positioning system
  • Pickup props system: pickup in inventory*, hold in hand, throw mechanics, throw arch preview
  • Slide: Slide mechanics with taking into account the slope of the surface under the player. IK interaction of hands with the outside world
  • Crawl: Automatically detects where the player can crawl through
  • Slide over cover: Automatically detects covers in front of the player that can be slide over
  • Leaning mechanics
  • Lazy animations: A system of additional animations for variety. Each animation has its own weight to play
  • World interaction. The player interacts with the surrounding world through touching with his hands
  • Easy to edit: All settings are stored in one place, they are easy to change for any requirements
  • Fully commented code: Blueprints only. All variables and functions have comments
  •  In editor debugging: You do not need to run the game to configure something, all changeable parameters can be tested directly in the editor. In editor animation and IK preview
  • 40 animations

ํฌํ•จ๋œ ํฌ๋งท