
説明
!!!! Only UE 4.27 is supported !!!!
!!!! UE5.5 Update is WIP. Join Discord to get updated when it releases !!!!
VR Immersive Hands is an optimized and easy to use system that adds immersiveness to VR applications. With this system, you can add animated controllers, animated hands and a realistic grabbing to your VR applications.
Animated Hands and Controllers
HAC is a feature that has been built with optimization in mind from the start. It uses Soft References and BP Interfaces to be as optimized as possible. So it only loads assets that are relevant.
As a hand, each finger can be blended independently and grabbing system can be used.
As a controller, all buttons are animated according to the button press.
As both, each finger is animated according to button capacitive touch and press.
Grab System
Grab System has been updated to a modularized component based system to make integrating to existing projects much easier.
Actors can be grabbed from multiple point.
Every actor and their grab points has priority for grabbing.
Actors can be held two-handed with reverse grabbing.
Actors can be placed to compatible bases.
Hands can extra play animations while grabbing an actor.










