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Multimedia 1 para anuncio Grozthar - Horned Beast Warrior
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Descripción

Grozthar is a 270 cm horned beast warrior for Unreal Engine 5.6. The package includes 63 custom animations built around a heavy, savage brawler: claw swipes, punches, bites, kicks, slams, combos, pounces, a four-legged tiger gallop with transitions, reactions and deaths. The jaw is animated in every roar, bite and attack, and the loincloth moves with baked secondary motion.

Features

- Custom skeleton based on the UE5 Mannequin bone hierarchy, plus a jaw bone and 6 loincloth bones

- 63 custom animations, numbered and grouped (idle, locomotion, jumps, attacks, combos, reactions, deaths)

- Four-legged tiger gallop and charge, with Idle-to-Quad and Quad-to-Idle transitions

- Walk variations: normal, limping, yawning stretch walk; strafes, turns, walk back, sprint

- Animated jaw and baked loincloth motion in every animation

- 47 Anim Montages, locomotion Blend Space

- Playable character: WASD, Space jump, LMB claw swipe, RMB overhead slam

- Physics Asset built for this body (ragdoll ready), 4 LODs

- Overview map with every animation laid out and labelled, and a live ragdoll sample

Technical Details

Unreal Engine: 5.6

Height: 270 cm

Triangles: ~82,000 (LOD0)

LODs: 4

Skeleton: SK_Grozthar_Skeleton (UE5 Mannequin hierarchy + jaw + 6 cloth bones), T-pose

Materials: 3 (1 master + 2 instances for the body: standard and painted, 1 eye material)

Textures: 5 (4096 Base Color (standard + painted), Normal, ORM; 1024 Eye)

Collision: Physics Asset

Animations: 63 custom, 24 fps (in place, except the leaps, pounce, rolls, charge, dodges and deaths listed in the README)

Documentation: README.txt in the project root

Demo content: Content/Grozthar/Demo/Input (Unreal Engine Third Person template input, used by the playable demo)

Animations (asset names AS_Grozthar_<number>_<name>)

01 Idle, 02 Idle_Aggressive, 03 Idle_Look, 04 Crouch_Idle, 05 Roar, 06 Walk, 07 Walk_Limp, 08 Walk_Yawn, 09 Walk_Back, 10 Strafe_L, 11 Strafe_R, 12 Turn_L, 13 Turn_R, 14 Run, 15 Run_Sprint, 16 Idle_To_Quad, 17 Run_Quad, 18 Run_Quad_Charge, 19 Quad_To_Idle, 20 Jump_Start, 21 Jump_Fall, 22 Jump_Land, 23 Jump_Back, 24 Leap_Forward, 25 Pounce, 26 Land_Heavy, 27 Flip_Forward, 28 Roll_Forward, 29 Attack_Punch, 30 Attack_Uppercut, 31 Attack_Swipe_L, 32 Attack_Swipe_R, 33 Attack_Claw_Double, 34 Attack_Bite, 35 Attack_Headbutt, 36 Attack_Kick, 37 Attack_Stomp, 38 Attack_Slam, 39 Attack_GroundPound, 40 Attack_Shoulder_Bash, 41 Attack_Spin_Claw, 42 Attack_Leap, 43 Attack_Grab_Throw, 44 Attack_Charge, 45 Attack_Roar_Shockwave, 46 Attack_Energy_Blast, 47 Combo_Punch, 48 Combo_Claw3, 49 Combo_Claw_Bite, 50 Combo_Punch_Slam, 51 Combo_Leap_Swipe, 52 Combo_Rage, 53 Hit_Front, 54 Hit_Back, 55 Hit_L, 56 Hit_R, 57 Stagger, 58 Dodge_L, 59 Dodge_R, 60 Spawn, 61 Death, 62 Death_Backward, 63 Run_Claw_Swipe

Formatos incluidos