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Dodge Jump System ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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The DodgeJump System adds responsive dodge jump mechanics to your Unreal Engine 5 project. Players can dodge jump in 8 directions, transition into prone, and interact with the environment.

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Multiplayer Version - https://www.fab.com/listings/aeb57ac4-9e34-4b94-9044-ffe6a528b834

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| ๐ŸŽฅ Showcase Video | ๐Ÿ“– Documentation | ๐Ÿ’ฌ Discord

| ๐Ÿ“บ Implementation Video

| ๐Ÿ“บImplementation Video with GASP

๐Ÿ“œFeatures:

Dodge Jump in 8 Directions โ€“ Smooth and responsive movement in all directions.

Camera-Aligned Rotation โ€“ The playerโ€™s movement follows the camera direction for a natural feel.

Impact Camera Shake โ€“ Subtle camera shake when landing or hitting a surface.

Aim Offsets โ€“ Supports aim offsets during dodge jump, landing, and in prone state.

Prone Transition โ€“ The player automatically transitions into prone after a dodge jump.

Prone Rotation โ€“ The player can rotate while prone for better movement control.

Wall Collision Reaction โ€“ If the player collides with an obstacle, they react realistically.

Surface Alignment in Prone โ€“ The character adjusts to uneven surfaces when prone.

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