
์ค๋ช
The DodgeJump System Multiplayer adds responsive dodge jump mechanics to your Unreal Engine 5 project. Players can dodge jump in 8 directions, transition into prone, and interact with the environment.All synced perfectly across multiplayer.
| ๐ฅ Showcase Video | ๐ Documentation | ๐ฌ Discord
| ๐บ Implementation Video
| ๐บImplementation Video with GASP
Note :- Implementation process is same for both Singleplayer & Multiplayer version.
๐ฎKey bindings:
W / S / A / D + Spacebar - Dodge Jump
Mouse - Rotate in place
Spacebar / Ctrl - Getup from Prone / Crawl
๐Features:
Fully Network Replicated โ perfectly synced between server and clients.
Dodge Jump in 8 Directions โ Smooth and responsive movement in all directions.
Camera-Aligned Rotation โ The playerโs movement follows the camera direction for a natural feel.
Impact Camera Shake โ Subtle camera shake when landing or hitting a surface.
Aim Offsets โ Supports aim offsets during dodge jump, landing, and in prone state.
Prone Transition โ The player automatically transitions into prone after a dodge jump.
Prone Rotation โ The player can rotate while prone for better movement control.
Wall Collision Reaction โ If the player collides with an obstacle, they react realistically.
Surface Alignment in Prone โ The character adjusts to uneven surfaces when prone.







