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出品Dodge Jump System Multiplayerのメディア1

説明

The DodgeJump System Multiplayer adds responsive dodge jump mechanics to your Unreal Engine 5 project. Players can dodge jump in 8 directions, transition into prone, and interact with the environment.All synced perfectly across multiplayer.

| 🎥 Showcase Video | 📖 Documentation | 💬 Discord

| 📺 Implementation Video

| 📺Implementation Video with GASP

Note :- Implementation process is same for both Singleplayer & Multiplayer version.

🎮Key bindings:

W / S / A / D + Spacebar - Dodge Jump

Mouse - Rotate in place

Spacebar / Ctrl - Getup from Prone / Crawl

📜Features:

  • Fully Network Replicated – perfectly synced between server and clients.

  • Dodge Jump in 8 Directions – Smooth and responsive movement in all directions.

  • Camera-Aligned Rotation – The player’s movement follows the camera direction for a natural feel.

  • Impact Camera Shake – Subtle camera shake when landing or hitting a surface.

  • Aim Offsets – Supports aim offsets during dodge jump, landing, and in prone state.

  • Prone Transition – The player automatically transitions into prone after a dodge jump.

  • Prone Rotation – The player can rotate while prone for better movement control.

  • Wall Collision Reaction – If the player collides with an obstacle, they react realistically.

  • Surface Alignment in Prone – The character adjusts to uneven surfaces when prone.

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