
説明
REMAKE May 2, 2025.
UE4 Mannequin Rigging: You can now share animations with UE4 Mannequin without retargeting. (The previous neck02 bone has been removed, while facial and breast bones remain intact.)
Most meshes have been completely remade.
To facilitate the use of LiveLinkFace app, 52 morph targets are now supported, and the previous morph targets have been removed.
Update January 23, 2021
This asset consists of One female character and other additional objects.
Video:
LYRA/Custom Character Rigged with Unreal 4 Skeleton
ALSV4/Custom Character Rigged with Unreal 4 Skeleton
Hair, body, clothing, shoes, and weapons can be freely replaced or added. The color, roughness, and metallic of each part can be customized through Material Instances. Each part is skinned, rigged, and shares the "Vi" Skeleton.
This asset has basic Animations and several attacks and moving Animations. You can retarget Animations for Epic Mannequin and Paragon characters. The hair movement is simulated using cloth physics.




















