
الوصف
📺 Usage Example (Watch the video to see how the system performs in large-scale projects like the Complete Inventory System Framework)
📺 Showcase Video (Watch the showcase video for detailed demonstration.)
🖥️ Demo (Windows-64) (Download demo and try it out!)
📦 Template Project (Template project included for quickly trying out the plugin’s features.)
⚙️ How to setup template project (Similar process)
📚 Documentation (Please read the documentation for a more detailed explanation of the features included in this pack.)
💬 Discord (Join the Discord for support, questions, and updates from the developer.)
Easy Save Manager is an Unreal Engine plugin designed to help developers rapidly implement a Blueprint friendly save system. It includes save and load support, folder based save slots, auto and manual saving, actor life cycle tracking, save metadata, and custom save object support.
Building a reliable save system from scratch can be time consuming, Easy Save Manager provides a clean and organized solution for common requirements, helping you save development time while staying focused on your project. Easy Save Manager is designed to be fully usable without any C++ knowledge, making it a great fit for Blueprint only developers while still being suitable for C++ projects. It allows you to save and load level actors, level and sub-level actors, inventory and equipment systems, actor components and any other gameplay related data in an organized and flexible way.
Key Features:
Blueprint friendly implementation
Folder based save slots with gamedata, metadata, and save screenshot image file
Actor lifecycle tracking: controls whether the actor should be spawned or destroyed, and whether its transform should be restored to the last saved position
Actor component support
Custom save object support
Compressed save files
Support
Please join our Discord server and complete the verification process by following the verification instructions. Upon verifying your purchase, you will gain access support forums where you can address bug issues and discuss topics related to asset usage with other developers to help each other. If you encounter any problems during this verification process, you can contact me by sending a message through Discord or email ([email protected]).







