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설명

  • Scene is well arranged ( proper layer and group )

  • Objects, materials and textures are named.

  • Two sided modeled.

  • All objects have fully unwrapped UVs.

  • No extra plugins are needed for this model.

  • No N-GONS Faces

  • Other Formats and Dynamic Controllers are available

  • FBX Model is ready for game and motion graphic

  • No cleaning up necessary, just drop your models into the scene and start rendering.

SCALE:

  • Model at world center and real scale: Metric in centimeters

X=382 Y=53 Z=393

Formats:

  • 3Ds Max formats : [Point cache - Morphing - Dynamic Controllers]

  • OBJ Sequence files [for 3d elements and motion effects]

  • Animated FBX [for game engine]

Geometry:

  • Polygons: 8189

  • Vertex: 8207

TEXTURES:

AO/Diffuse/Specular/Metallic/BaseColor/Normal/Glossiness/Roughness

  • (8 .png) Flag.................................4096 x 4096

  • (8 .png) pole...............................4096 x 4096

포함된 포맷

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