
Descrizione
đź§ Ultimate Multiplayer Survival Template (New update!)
đź’Ą Showcase VIDEO | Join the DISCORD server
Jumpstart your survival game with a feature-packed, multiplayer-ready framework — perfect for solo devs and small teams.
🔄 Updated regularly — check the roadmap for what's coming next!
📌 Next planned features: Building system & Ranged weapons.
📚 Full documentation available.
🎥 You can watch the showcase of the 1.0 version of this asset here!
🧱​ Download the DEMO to see if you like it.
💬 Active support — join our Discord to get help, share ideas, and shape future updates!
⚙️ Key Features
đź’ľ Save System (Update V1.2)
Server-side world saving (builds, items, gatherables, storages, players, and more)
Players can save their own progression anytime
Configurable server auto-save system
Made for easy for integration with modern APIs like Steam API or Epic Online Services (EOS)
🏗️ Build System (Update V1.1) : Building update showcase
Snap-based placement system (foundations, floors, walls, roofs, etc.)
Placement validation (collision, angle, surface checks)
Cascading destruction when a supporting element is removed (for structures only)
Deployable gameplay furnitures such as beds, chests ...
Beds can be used as player respawn points, allowing players to reappear at their base after death, with full multiplayer support.
🎒 Inventory System
Integrated player & container storage system (chests, crates, etc.)
Drag & drop, split stacks, move items between slots
Item creation using data assets is as easy as possible
Supports real-time multiplayer sync
đź§Ş Crafting
Craftable items
Recipe categories
Time to craft managed with a timer HUD
Feedback-ready (sounds, animations, particles — everything is possible)
Easily add new crafting recipes via DataAssets
🪓 Tools & Resources
Equip and use tools like axes or pickaxes (uses procedural animations in FPS)
Chop trees, break stones — fully functional gathering system
Easily create new gatherable types in just a few steps
🌿 Survival Stats
Built-in support for thirst, hunger, and health
Death system with ragdoll system and loot system
Stats degrade over time or based on player actions
Add your own custom stats in minutes
🍖 Food & Water
Create consumables with effects like healing, hydration, and more...
🧤 Gear & Armor
Equip clothing or armor in different slots (head, body, legs, etc.)
Gear affects stats and can be extended for cosmetic or gameplay effects
🎨 Stylized UI (UMG-based)
Polished and animated interface
Inspired by the best survival games
đź’ˇ Why This Template?
This isn’t just a quick prototype — it’s a carefully built framework for multiplayer survival games, designed to help solo devs and small teams skip the boring stuff and focus on content, world-building, and gameplay.
âś… 100% Blueprint-based
âś… 100% Blueprint documented
âś… Fully networked
âś… Clean project structure
âś… Documentation included
âś… Ready for production or prototyping
📢 Need Help or Want to Give Feedback?
Join the community on Discord and be part of the journey using this link. Whether you’re building a gritty forest survival game or a co-op sci-fi wasteland, this template will save you days (if not weeks) of dev time.
💬 Got ideas? Bugs? Custom needs? I’m always listening — your feedback directly shapes future updates!












