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Média 1 pour l'article Google Play Billing — Android In-App Purchases
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Description

Google Play Billing for Android in-app purchases and subscriptions, built for Unreal Engine with full Blueprint and C++ support.

The plugin supports one-time products, consumables, non-consumables, subscriptions, detailed product information, purchase details, pending purchases, ownership restoration, and subscription ownership checks.

Use the automatic purchase flow for fast integration with built-in acknowledgement and consumption, or switch to the manual flow when your project requires custom validation, backend processing, or direct control over purchase handling.

Clean Blueprint nodes, C++ API, documentation and Discord support make integration straightforward and predictable.

🛈 This plugin is an independent implementation and is not affiliated with or endorsed by Google LLC.

• 📄 Documentation
• 💬 Discord Community

Supported Features

  • 📦 Initialize and connect to Google Play Billing

  • 🛍️ Query product details, prices, titles, descriptions, and purchase options

  • ✅ Launch purchase flow for one-time products and subscriptions

  • 🔄 Process pending purchases and restore ownership state

  • 📋 Query owned purchases, purchase details and subscription status

  • ⚙️ Manual purchase control with acknowledge and consume support

  • 🧩 Consumable and non-consumable product handling

  • 🧪 Check feature availability (e.g. support for subscriptions)

  • 🧠 Retrieve subscription offer tokens

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