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商品 Realistic Fringe Mini Dress – Floral Metallic Fabric | MetaHuman Compatible 的媒体 1

描述

Enhance your MetaHuman characters with this high-quality, ultra-realistic fringe mini dress, designed for Unreal Engine 5 and optimized for professional marketplace presentation.

This asset features a metallic floral fabric pattern with carefully crafted surface detail, delivering a premium look suitable for cinematics, character showcases, and real-time applications. The silhouette is clean and form-fitting, with detailed fringe geometry adding visual richness while remaining fully optimized.

Built with a focus on visual fidelity and efficiency, this clothing asset uses 4K PBR textures and clean topology to ensure excellent performance without sacrificing realism.

Perfect for creators looking for a ready-to-use, high-end outfit for MetaHuman characters.

Key Features

  • Fully MetaHuman compatible

  • Designed for Unreal Engine 5.3+ (compatible with newer versions)

  • 4K high-resolution textures

  • PBR material workflow (realistic shading)

  • Detailed fabric surface and stitching definition

  • Clean and optimized mesh for real-time use

  • Adjustable material instances (color/pattern customization)

  • No cloth simulation required (simple and stable integration)

  • Optimized for both rendering and in-game use

  • Professional AAA-quality presentation

Included Assets

  • Clothing mesh (MetaHuman compatible)

  • Material instances

  • 4K textures:

    • Base Color

    • Normal Map

    • Roughness

    • Metallic

    • Ambient Occlusion

  • Optional material customization setup

  • Unreal Engine ready files

Technical Details

  • Engine: Unreal Engine 5

  • Texture Resolution: 4K

  • UVs: Clean and optimized

  • Rigging: Compatible with MetaHuman body

  • Simulation: Not included / not required

  • Platform: PC / Next-gen ready

Use Cases

  • Cinematic renders

  • Character customization

  • Virtual fashion

  • Marketplace presentations

  • Social media visuals

  • Real-time projects

All textures are properly calibrated for physically based rendering workflows.

If you use this model in your project, feel free to credit the author.

Feedback and ratings are greatly appreciated.

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