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Multimedia 1 dla listy Customizable Man Cartoon Character
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Opis

🎭 Customizable Man — Rigged Cartoon Character

Create expressive characters for animation, games, explainers and design projects with an editable Blender source and FBX export.

✨ Facial animation that works with every beard

  • 52 ARKit blendshapes, lipsync mouth shapes and ready-made facial expressions.

  • ARKit works with every included facial-hair option, so you can change the beard while keeping an expressive character.

  • Full face and body rig in Blender.

  • Ready-made happy, sad, angry, surprised and laughing expressions. Facial movements cover blinking, eye motion, smiles, jaw movement and mouth shapes; lipsync shapes support dialogue and voice-over.

🎬 27 animation loops + 20+ static poses

Ready-to-use loops include waving, walking, talking on the phone, laughing, nodding, pointing, thinking, yawning, thumbs up/down and more. The Blender source includes 27 named loops and a library of static pose actions.

Included loop library

Waving; Angry; Happy 01; Happy 03; Scared; Excited; Nodding; Winking; Yawning 01; Yawning 02; Confused; Laughing; Pointing 01; Pointing 02; Pouting; Thumbs Up; Searching; Thinking; No Nodding; Scratching; Stretching; Thumbs Down; Yes Nodding; Normal Walking; Blowing Kiss; Shaking Head; Talking on Phone.

🧩 Customize the look

  • 7 hairstyles and 8 facial-hair options.

  • 5 glasses and 6 hats.

  • Editable colors, low-poly quad topology and UV-unwrapped meshes.

📦 Files and workflow

  • Editable Blender source and FBX exchange file.

  • Texture archive and supplied rig tools in Additional files.

Use Blender for the complete customization, rig and animation workflow. FBX imports may need material relinking and rig adjustments; Blender-specific controls and shaders do not transfer identically to other applications. Facial capture requires a compatible setup in your target application.

🎮 Applications and getting started

Use the character for games, animation, AR/VR avatars, UI/UX illustrations, marketing, training and storytelling. FBX can be imported into compatible tools such as Unity, Unreal Engine, Maya, 3ds Max and Cinema 4D, with setup appropriate to each application. Rendered images can be used in Figma, Photoshop, Word, PowerPoint and other design or presentation tools.

See the original product page for the unboxing video and information about beginner Blender guidance on cameras, rendering and changing colors.

🔗 Created by ThreeDee

Created by ThreeDee website. Explore the original product page.

Need custom 3D work or help? Contact Email Samuel.

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