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Mídia 1 do anúncio Dialogue Component Editor
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Descrição

This is an external visual node-based editor for my Dialogue Component asset, allowing for real-time editing of dialogues for actors in your games.

Now you can see all branches visually connected, each of their settings, and the actor's global settings.

Not only that, but it contains an outliner which has filtering to show all actors that have Dialogue Components attached to them, as well as camera components, so you can easily identify and connect them.

DOCUMENTATION

Requires 🧩 Python Editor Script Plugin (free & enabled by default)

👾 Bugs 👾

Please note that this is still being developed. There are a few minor bugs, like some fields in editor not updating in Unreal. I'm aware of them and actively working on them, but if you find any others feel free to let me know so I can work on them too!

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