
الوصف
A game-ready semi-automatic pistol built for performance-first pipelines. Modeled with an ultra-optimized poly count, making it ideal for mobile games, large-scale multiplayer environments, and projects requiring high instance counts without sacrificing visual fidelity through quality PBR texturing.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
TECHNICAL SPECIFICATIONS
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
- Triangles: 1,500 (verify and update)
- Vertices: (recheck and update)
- Texture Resolution: 2K PBR
- Maps Included: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
- Textured in Adobe Substance Painter
- Custom collision included
- Scaled to Unreal Engine real-world scale
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
ASSET CONTENTS
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
- 1x Static Mesh (.uasset)
- 2K PBR Texture Set (5 maps)
- Demonstration scene included
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
IDEAL FOR
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
- Mobile shooter games
- Large-scale multiplayer environments
- High instance count scenes
- Indie game prototyping
- Background prop / holstered weapon
- VR projects requiring low overhead
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
NOTES
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Modeled in Autodesk 3ds Max.
Textured in Adobe Substance Painter.
Optimized for Unreal Engine 5.
No rigging, animations, or Blueprint logic included.
Not suitable as a primary FPS view model at this poly count.



