
描述
Demo : Demo Video
Document : Document
2D Dynamic Sky
2D Dynamic Sky is a lightweight, procedural sky system for 2D and stylized projects. It is designed for high performance and ease of use, providing essential atmospheric controls through a streamlined interface.
Core Features
Master Control Dashboard: Manage the visibility and blending of all layers (Sky, Sun, Moon, Stars, Clouds) from a single location.
Procedural Moon Phases: Real-time lunar phase adjustment via math-based logic, reducing texture memory overhead.
Adjustable Cloud Dynamics: Parameters for tiling, movement speed, and shading softness to support various weather moods.
3-Tier Gradient Sky: A structured background system with horizon distortion and haze controls.
Performance Optimized: Minimized texture usage and optimized for mobile and low-end hardware.
[Technical Details]
Blueprints & Maps
Blueprints: 11 (Including BP_Sky_Base, BP_SkyPlayer, BP_Sample series)
Maps: 3 (LV_Sky_001, LV_Sky_002, LV_Subset_Example)
Materials & Instances
Master Materials: 1 (M_DynamicSky_2D) + 5 ( M_Subset series - Individual layer materials for each element )
Material Functions: 5 (MF_Subset_Sky_2D, MF_Subset_Sun_2D, MF_Subset_Moon_2D, MF_Subset_Star_2D, MF_Subset_Cloud_2D)
Material Instances: 7 ( MI_DynamicSky_2D_001, MI_DynamicSky_2D_002, and 6 types of Subset Instances for each element.)
Textures
Total Textures: 7
Texture Resolutions:
1024 x 1024: 7
Meshes
Total : 1 ( sample plane )
Additional Information
Supported Development Platforms: Windows, Android




