
Description
This is a classic style library with gothic elements (inspired by gothic cathedral interiors)
The lighting is fully set up and baked for efficient realtime Eevee performance by using a irradiance volume, reflection cubes, screen space reflections and ambient occlusion.
By default the file is set to cycles which has stained glass to let colored sunlight trough and a good sample/denoise setup. it also uses adaptive displacement for 3D stone walls and stair effects
Design features:
Arched interior bridge.
Detailed vaulted ceilings and stone arches.
Large stained glass windows that fill the scene with natural light.
Cast iron chandeliers that light up the smaller spaces.
High quality cast iron spiral staircases and railings.
Detailed woodworking
Polycount:
Number of objects: 1297
Total verts: 1,068,628
Total edges: 2,114,044
Total faces: 1,036,152
Total tris: 2,127,656
Other technical specs:
All materials are PBR.
All furniture including bookcases can be removed in one click by turning off its collection
Low poly books with custom made PBR material (42 tris per book)
Every single asset in this project is uniquely made for this scene
Tilable textures use a box projection overlapping UV map for seamless results.
The stained glass is a procedural material that can be edited (but not available for the exported files)
Materials and objects are named and put in collections
The scene is low to mid-poly so it can be used for game development, renders, animations, environments, VR, product presentation, education, personal projects and commercial projects




















