
説明
Get a certified out-of-the-box 3D voice-chat solution
for your games & apps - with crystal clear, spatial audio,
full engine level integration and 3rd party audio tool compatibtility!
Free Version - includes 25 peak concurrent users
With ODIN, we provide a complete, out-of-the-box voice-chat solution that has been designed and built from the ground up for gamers, developers and publishers: flexible, feature-rich and cross-platform.
Reduce development time by leveraging our best-in-class technology to deliver seamless in-game communication.
ODIN can be fully integrated into your product with ease. It is not just another superficial layer on top! You can use it for any type of game: Singleplayer, Multiplayer or even MMO.
We love gaming. We are gamers. We know that real-time communication is essential for a fun, immersive gaming experience. This is why our new and innovative voice chat adds another layer of realism to any game, elevating regular voice from chatter to a true communication feature.
Why 4Players?
4Players is hosting game and voice servers globally for decades. We know what developers need. We know what gamers want. We know how essential reliability, awesome voice quality, low CPU usage and zero FPS hit, noise suppression and low latency are for a great voice chat experience, especially in immersive real-time applications like games.
VoIP veterans, server admins, gamers and mod makers came together to create the essential in-game voice chat solution for Unity built on latest software technologies like QUIC and HTTP3. You don't have to worry about maintenance, server hosting or day-to-day operations. You don't have to learn anything new. You just leverage your Unity skills and focus on delivering the best game possible.
With support for spatial 3D audio as well as massive scalability, zero configuration or bookkeeping it has never been easier to utilize best-in-class voice chat for your games, video conferencing and VR/AR/XR applications.
Technical details
Features:
Unlimited number of rooms
Thousands of users per room
Fully integrated voice communication into Unity's sound engine
Compatible with third party audio tools like FMOD and Wwise
Fast & easy integration
Highly reliable and scalable due to 24/7 server monitoring
Lightning fast & ultra-low latency
Cross-platform compatible
Built-in privacy & security
Fully adaptable
Massive Scalability
Zero bookkeeping as ODIN manages rooms and user´s lifecycles by itself
Advanced filters: Voice Activity Detection, Automatic Gain Control, Echo Cancellation, Noise Suppression, Volume Gate and more
Windows, Mac, iOS and Android support
Read our in-depth guide how to get started here:
https://docs.4players.io/voice/unity/guides/getting-started/
Check out our Unity tech demo, featuring multiplayer mode using classic PUN 2, multi-channel communication, voice effects, spatial audio, sound occlusion with simulated materials, environmental level effects affecting the players' voice sound:
https://docs.4players.io/voice/unity/samples/multiplayer-sample/
How to use FMOD (or other audio tools) together with Odin:








