All preview images (except for wireframe demonstrations) were captured directly in Unreal Engine 5 in real-time
Modern Combat Uniform MetaHuman / UE5, Male / Female, Military / Tactical
FILE FORMATS:
UE5.3 - rigged to Epic Skeletoon, to MH skel
FBX - Static mesh
OBJ - Static Mesh
Number of Materials: 1
Number of Material Instances: 6
Number of Textures: 13 (include body mask for MH for anti-clip)
Texture Resolutions: 4096
Need help or have questions about the model? Feel free to reach out at [email protected] — I'm happy to assist!
Whether you’ve encountered a technical bug, have issues with LODs, or just need a hand with the setup, don’t hesitate to message me.
I am always looking to improve my assets. If you have suggestions for new texture variations, specific decal designs, or need minor adjustments for your project, let me know!