
Description
π Wild Boar β Low Poly Animated 3D Model for Unreal Engine
Fully rigged and game-ready wild boar, ideal for stylized or low poly environments. Includes a complete animation set for diverse behavior in gameplay β from combat to idle, locomotion, and environmental interaction. Optimized for real-time performance with clean quad-based topology.
πΉ Technical Details:
Polycount: 1,744 quads
Vertices: 1,736
Geometry: Quads only
Material: 1 Master Material
Textures: 3 (4K resolution β 4096x4096)
T_Wildboar_D (Base Color)
T_Wildboar_N (Normal Map)
T_Wildboar_S (Specular / Roughness)
LODs: Not included
Rig: Custom skeleton for quadruped animation
Sample Level: Includede (custom skeleton)
πΉοΈ Animation Overview:
Total Animations: 43
In-Place & Root Motion
Includes essential and unique actions for immersive animal behavior:
Idle / Walk / Trot / Run (forward, left, right)
Jump + Jump in Place
Turn (L/R), Get Up, Lie Down, Lay, Wallow
Swim (forward, left, right)
Attacks (x2)
Death (L/R)
Eat, Backward
All animations are clean and loopable, carefully authored for smooth transitions in-engine.
π‘ Perfect for survival games, forest environments, hunting simulators, or as a stylized NPC creature.




















