
描述
SHOWCASE | OVERVIEW | TUTORIALS | DEMO | DISCORD
FocalRig is a performant procedural character animation toolkit for Unreal Engine: 14 self-configuring Control Rig nodes covering aim and look at, weapon handling with recoil and spray patterns, true first person, and eye animation.
Insert a Control Rig node near the end of your existing Anim Graph, then add the FocalRig nodes you need inside it. You do not need to rebuild the rest of your animation setup.
FocalRig makes it easy to:
- Replace or correct imprecise aim offsets with pixel-perfect procedural look and aim.
- Build third-person characters with procedural look, aim, and foot IK.
- Build true first-person player characters with foot IK, head bob, idle sway, landing dip, and world collision.
- Add weapon handling from just one hold pose. Precise muzzle aiming, ADS, recoil kick, moving bob, idle sway, landing dip, and aim lock.
- Make animations aim in any direction (e.g., reload, attack, etc).
- Make eyes look at things with eye darts and cross-eye prevention.
- Add spray patterns to weapons or the camera using a spray pattern editor or configure cumulative recoil.
On top of that, FocalRig offers:
- Quick Setups: when you place a FocalRig node, it analyzes your custom skeleton to auto-fill all the bones, axes, and limits.
- Great Performance: A full-body character rig with procedural look, aim, and eyes runs faster than a single Full-Body IK node from the engine.
FocalRig is a code-only plugin. Tutorial project files with basic starter assets are available here. The characters and weapons shown in the gallery are Paragon assets which belong to Epic. They are part of the demo build but are not included with the plugin or tutorial files.









