Description
In this bundle, you will find 3 templates of different types of shooters - from first person, third person, and top-down. Everything you need to create your own shooter. From the loot system, reloading, enemy AI, to video settings, remap controls, save system and more.
In this bundle:
Here is a first-person shooter starter kit with features such as:
-two types of weapons (single shots and automatic)
-enemies are randomly blown to pieces (with some probability)
-system for saving character and game parameters (enemies you have already killed will not reappear, and loot you have picked up will also not reappear and also health, armor, ammo, location in the world, etc.)
-AI enemies - who patrol, hear and see you
-dash system that allows you to make lightning dashes
-cool sounds effects
Video: https://youtu.be/wRpIyKNc25s
This template contains a ton of useful functions to create your own third-person shooter. From setting systems to thermal vision, from stealth mode to cinematic aiming and planting bombs, and musch more.
Video: https://youtu.be/D34jI8x5UkY
A toolkit to start developing a top-down shooter game that includes many cool features.
Video: https://youtu.be/xhLrbt6n_Ok
My other blueprints bundles:
Features:
- Enemy AI
- Save System
- Video Settings
- Controls Settings (Key remapping)
- All picked up loot and killed enemies are saved
- Thermal Vision
- Visor (See enemies through walls)
- The effect of the shells flying out when firing and the flash of shots.
- Super Armor Mode
- Stealth Mode
- Footsteps
- Enemy can hear player
- The enemy reacts to the light of the flashlight
- Cinematic Targeting
- Loot
- Tips
- Mines (Mines can be laid (both the player and the enemy can be blown up)
- Two types of weapons, each has its own type of ammunition
- Stamina
- Locomotion
- Reloading
- Health
- Quick Save
- Quick Load
- Saving character parameters (ammo. health, location etc.) and interaction items, such as pickups, enemies. If you picked up a get pickup or killed an enemy, its status is saved
- Basic menu with save\load\new game and quit buttons
- Picups health, armor, ammo.
- Four types of building blueprints
- "Double gun" shooting - when a character shoots with two bursts of shells.
- Bouncing projectiles that allow you to hit enemies not directly, but around the corner, diagonally.
- Enemy AI
- Kill SlowMo Effect
- Sound effects
- Visual effects.
- Cool widget animations.
Included formats
- versions