
Beschreibung
Building Type and Shape Configuration:
Supports multiple building types: Residential, Commercial, and Industrial.
Allows generation of buildings in different shapes: Circle, Rectangle, Triangle, and Hexagon.
Flexible Building Parameters:
Customize each building with a variety of static meshes.
Define minimum distances between buildings to avoid overcrowding.
Enable random rotation for buildings to create a more organic layout.
Specify height variations for more dynamic building appearances.
Randomized Town Generation:
Generates a random number of buildings within a specified range.
Randomly selects building types and shapes based on provided configurations.
Places buildings within a defined town radius, ensuring even distribution for shapes like circles and triangles.
Terrain and Collision Handling:
Adjusts spawn locations to conform to the landscape height.
Ensures buildings are not obstructed by other objects in the world.
Validates locations to maintain minimum distance between buildings.

