
描述
3D models Weathered Terracotta Shell Pots with Saucers optimized for various purposes. Includes three polygon density versions Low, Mid, High and photorealistic 4K PBR textures. Game Ready model. Formats - FBX, OBJ, Blender.
Turntable: https://www.youtube.com/watch?v=cDvJ6lMaP9Q
Meshes:
SM_Shell_Vase_01_01 - Vertices 9404; Poly 9404;
SM_Shell_Vase_01_02 - Vertices 30092; Poly 60184;
SM_Shell_Vase_01_high - Vertices 674078; Poly 1348156;
SM_Shell_Plate_01_01 - Vertices 2330; Poly 2328;
SM_Shell_Plate_01_02 - Vertices 7450; Poly 14896;
SM_Shell_Plate_01_high - Vertices 357581; Poly 715158;
SM_Shell_Vase_02_01 - Vertices 9720; Poly 9728;
SM_Shell_Vase_02_02 - Vertices 31129; Poly 62258;
SM_Shell_Vase_02_high - Vertices 796917; Poly 1593834;
SM_Shell_Plate_02_01 - Vertices 3716; Poly 3714;
SM_Shell_Plate_02_02 - Vertices 17827; Poly 35650;
SM_Shell_Plate_02_high - Vertices 380313; Poly 760622;
All textures follow the same naming convention. Below is an example explaining what each texture map represents:
T_Name_Of_Model_D- 4096x4096 (Diffuse)
T_Name_Of_Model_N- 4096x4096 (Normal)
T_Name_Of_Model_N- 4096x4096 (Normal OpenGL)
T_Name_Of_Model_R- 4096x4096 (Roughness)
T_Name_Of_Model_AO- 4096x4096 (Ambient Occlusion)
T_Name_Of_Model_RMA- 4096x4096 (R- Roughnes, G-Metalnes, B-Ambient Oclusion)
Feel free to leave a review — all feedback is welcome and helps me improve!










