
Description
Important system for releasing skills - Projectile System.
1. Table configuration: projectile, characters
2. Character attribute set, health, maximum health, attack power
3. UNotify_CreateProjectile: Montage creates bullet notification event
4. Multiple bullet movement modes: linear movement, target tracking movement
5. Convenient bullet configuration and expansion, dynamic configuration of bullet impact events
6. projectile system implements excellent design patterns, decoupling data and Runtime
Important/Additional Notes:
Require ModularGameplay plugin, GameplayAbilities plugin, EnhancedInput plugin






