
Description
UE5 pack includes levels containing the ship and associated assets assembled and set up with appropriate colliders, lighting, animations.
[All art, animations, textures/materials and SFX seen in the video are included (EXCEPT Hyperspace effect.. coming soon)]
It does not, however, contain the demo features seen in the showcase video (walking around and interacting with elements / piloting the ship)
Showcase Video | Download Playable Demos
1.2 UPDATE for Unity version:
URP support
Includes Hyperspace Effects Package for free (with ship demo integration)(To see new hyperspace effects see the above download link and download Minerva and HyperspaceEffects demos!)
A large spaceship complete with fully detailed interior and included playable demo scene in which you can explore and pilot the Minerva Corvette (just sit center seat on the bridge). This versatile package is suitable for a wide variety of Sci-Fi games/experiences. It can be your hero ship with which you explore the galaxy, set dressing for a sci-fi level in which you do gameplay activities in the landed/derelict ship interior. Or use the ship as your backdrop for your animated story. The various interior rooms together with the customizability of materials and atmosphere offer countless gameplay opportunities.
The ship has 10 rooms across 2 decks, as follows:
- Bridge [1 to 5 seats (customizable) and a holo-table]
- Captain's Quarters
- Crew Quarters [7 bunks]
- Main Deck Lounge & Corridor (combination of meeting room, kitchen and lounge)
- Engineering Room
- Medbay
- Bathroom
- Storage Room
- Cargo Hold
- Airlock that also serves as the cargo ramp.
Super optimized texturing: This asset uses the trimsheet texturing approach, which means a single PBR texture set (5 textures) is used to texture almost everything.
This optimizes build size, memory allocation, draw calls, and allows for added customization by mixing and matching the various color variants of the main material in the different rooms / hull of the ship.
Shared materials and scripts between multiple asset packs: Optimize your project further by sharing the same materials with my other assets: "Fenris Frigate", "Phobos Starhopper", [more coming])
Shader-based material colors: The trimsheet shader allows for customizing 3 color zones. Easily modify or create new color variations of the trimsheet materials.
Package includes:
All the models and textures so you can import this asset into any 3d software (Plus a short text guide to help you assemble it and set up the materials)
Unity package with the interactive scene from the video including all the assets (models, textures, materials, sfx, scripts)
UE5 Project (3D art only - No interactive scripts) - COMING SOON
MATERIALS: The majority of surfaces are textured using a single texture set. (a collection of opaque/transparent materials that reference the same base textures). This is to reduce package size and number of textures. A .PSD file is also included with which you can change the color scheme of the interior/exterior (Color changes can be applied everywhere or on a room-by-room basis. Or even on a panel by panel basis where mesh sub-ojects are separated and permit for separate material assignment)
Triangle count:
Entire scene, interior + exterior: 819.692 tris
Exterior only: 179.034 tris

















