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Медиа 1 для объявления Heavy Truck 7 Chassis Generic Collection All PBR Textures

Описание

The Photorealistic 3D model of Generic Truck Chassis Collections (7 Chassis) This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc

Features:

Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

  • Stemcell eligible non rig blender file is attached as native file

  • Additionaly Rigged Blender file is also attached- Rigged in both Maya and Blender

  • UnityPackage doesnot contains Rig.

  • Rigged properly using Armature and Global control. All bone constraints are set in Blender.

  • Clean and optimized topology is used for maximum polygon efficiency.

  • All textures and materials are tailored and applied for high quality render results.

  • Mid Poly and optimized for use for games, films, commercials, etc.,

  • All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.

  • No extra plugins are needed for this model.

  • Units: meters.

  • PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows

Materials

Texture Maps and Resolutions

All Metallic and Specular Maps

(Supports for 3D Softwares and Renderers)

  • Basecolor (4K)(2K)(1K)

  • Diffuse (4K)(2K)(1K)

  • AO (4K)(2K)(1K)

  • Roughness (4K)(2K)(1K)

  • Glossiness (4K)(2K)(1K)

  • Metallic (4K)(2K)(1K)

  • Specular (4K)(2K)(1K)

  • NormalDirectX (4K)(2K)(1K)

  • NormalOpenGl (4K)(2K)(1K)

  • Opacity (4K)(2K)(1K)

Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4K) (2K) (1K)

  • MetallicSmoothness (4K) (2K) (1K)

  • SpecularSmoothness (4K) (2K) (1K)

  • Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4K) (2K) (1K)

  • MaskMap (4K) (2K) (1K)

  • Specular (4K) (2K) (1K)

  • Normal (4K) (2K) (1K)

UE4 Packed

  • Basecolor (4K) (2K) (1K)

  • Normal (4K) (2K) (1K)

  • OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without Subdivision

Chassis 01

Vertices - 82202

Faces - 77591

Tris - 147265

Chassis 02

Vertices - 82862

Faces - 77519

Tris - 146256

Chassis 03

Vertices - 97696

Faces - 92872

Tris - 176737

Chassis 04

Vertices - 65595

Faces - 65018

Tris - 120264

Chassis 05

Vertices - 159477

Faces - 148501

Tris - 282028

Chassis 06

Vertices - 154961

Faces - 147943

Tris - 283152

Chassis 07

Vertices - 82202

Faces - 77591

Tris - 147265

The units used in this project are,Unit System : MetricLength : MetersRotation : Degrees

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