
Açıklama
Inworld’s AI Runtime SDK is a unified toolkit for creating realtime interactive and conversational AI experiences in Unreal.
Build everything from conversational NPCs and voice-driven companions to adaptive game directors, Generative AI powered state trees, and procedural worlds—powered by the world’s most advanced models, ready to drop into your project today.
✨ Key Features
Unified interface for using foundational AI building blocks like LLMs, text-to-speech (TTS), voice activity detection (VAD) and speech-to-text (STT) for speech recognition, embeddings, and more
Access to 100+ models from OpenAI, Anthropic, Google Gemini, DeepSeek, ElevenLabs, and many more — all through one API key
Intuitive visual graph editor for creating AI pipelines, such as a conversational speech to speech pipeline
Pre-built templates for common use cases, including our Character Template with ready-to-use components (InworldCharacter, InworldPlayer) for quickly adding Inworld’s industry-leading AI NPCs to any game (see note below)
Built-in support for logs and traces to debug every step of your non-deterministic AI pipeline
Observability and experimentation tools to help manage and optimize costs, latency, and quality
❗Note that this package only contains the core plugin - we recommend also downloading our templates here, which includes:
Character - The core system for creating intelligent, interactive NPCs, bringing our industry-leading Character Studio directly in-engine.
Chat - Template showing how character capabilities can be applied to chatbots.
LipSync - Template enabling lip-sync for text-to-speech.
MetaHuman - Template demonstrating text-to-speech driving MetaHuman facial animation.
Resources
Blog Post (with video demos)




