
Description
A bundle of 10 cute, stylized anthropomorphic animal characters for games, animations, mascot work and interactive projects. Each character has its own design and a control rig, with Blender and FBX source files and 2K textures for character-production workflows.
Included characters
Bear
Cougar
Dog
Fox
Koala
Lizard
Monkey
Tiger
Tiger Girl
Cow
All 10 characters listed above are included in this bundle.
Features
Fully rigged characters with control rigs for posing and creating your own animation.
Distinctive cartoon proportions and expressive animal designs.
Clean, animation-oriented topology with predominantly quad-based geometry in the FBX source.
UV-mapped models with 2K textures, including Base Color and Roughness maps.
Editable Blender source and an FBX version for interchange workflows.
Technical specifications — entire bundle
The following counts describe the full bundle file, not an individual character:
Total triangles: 132,460.
Vertices: 66,588.
Unique meshes: 20.
Materials: 20.
FBX topology before triangulation: 65,635 quads, 1,016 triangles and 56 other polygons.
Texture resolution: 2048. Fab records 25 textures for the Blender file and 26 for the FBX file.
Rigged: yes. Both source files report 0 animation tracks; ready-made animation clips are not part of the advertised bundle.
Formats and integration
Use the Blender file to edit the characters and work with their control rigs. The FBX version supports transfer to other 3D applications and game-engine pipelines. For Unity or Unreal Engine, import the assets, check materials, configure the skeletons and set up any required animation retargeting. Blender control rigs do not transfer as native engine control rigs, and this listing does not provide a preconfigured Unity or Unreal Engine project.
Suggested uses
Build a cast for stylized games, animated stories, interactive scenes, mascots and VR/AR experiences. The collection gives indie developers and studios a coordinated set of animal characters; create the poses and animations your project needs and adapt materials and performance settings to your target platform.


