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File multimediali per l'articolo Sniper Rifle 04 Sandal Generic All PBR Unity UE Textures: 1

Descrizione

The Photorealistic 3D Model of Sniper Rifle 04 Sandal Rigged Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc.,

-All objects have fully unwrapped UVs

-Models are rigged in both Blender and Maya Only.

-No extra plugins are needed for this model.

-Units: meters.

-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions PBR - Metallic and Specular Maps

  • Basecolor (4K) (2K) (1K)

  • Diffuse (4K) (2K) (1K)

  • Roughness (4K) (2K) (1K)

  • Glossiness (4K) (2K) (1K)

  • Metallic (4K) (2K) (1K) -Height (4K) (2K) (1K)

  • Specular (4K) (2K) (1K)

  • AO (4K) (2K) (1K)

  • NormalDirectX (4K) (2K) (1K)

  • NormalOpenGl (4K) (2K) (1K)

  • Opacity Map (4K) (2K) (1K)

Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4K) (2K) (1K)

  • MetallicSmoothness (4K) (2K) (1K)

  • SpecularSmoothness (4K) (2K) (1K)

  • Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4K) (2K) (1K)

  • MaskMap (4K) (2K) (1K)

  • Specular (4K) (2K) (1K)

  • Normal (4K) (2K) (1K)

UE4 Packed

  • Basecolor (4K) (2K) (1K)

  • Normal (4K) (2K) (1K)

  • OcclusionRoughnessMetallic (4K) (2K) (1K)

Sniper Rifle 04 Sandal PolyCount Without Subdivision
Vertices - 29380

Faces - 29332

Tris -56497

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