
الوصف
The Photorealistic 3D Model of Sniper Rifle 04 Sandal Rigged Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs
-Models are rigged in both Blender and Maya Only.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions PBR - Metallic and Specular Maps
Basecolor (4K) (2K) (1K)
Diffuse (4K) (2K) (1K)
Roughness (4K) (2K) (1K)
Glossiness (4K) (2K) (1K)
Metallic (4K) (2K) (1K) -Height (4K) (2K) (1K)
Specular (4K) (2K) (1K)
AO (4K) (2K) (1K)
NormalDirectX (4K) (2K) (1K)
NormalOpenGl (4K) (2K) (1K)
Opacity Map (4K) (2K) (1K)
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
AlbedoTransparent (4K) (2K) (1K)
MetallicSmoothness (4K) (2K) (1K)
SpecularSmoothness (4K) (2K) (1K)
Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
Basemap (4K) (2K) (1K)
MaskMap (4K) (2K) (1K)
Specular (4K) (2K) (1K)
Normal (4K) (2K) (1K)
UE4 Packed
Basecolor (4K) (2K) (1K)
Normal (4K) (2K) (1K)
OcclusionRoughnessMetallic (4K) (2K) (1K)
Sniper Rifle 04 Sandal PolyCount Without Subdivision
Vertices - 29380
Faces - 29332
Tris -56497
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