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Multimedia 1 para anuncio Light Control Blueprint Pack

Descripción

A complete Unreal Engine light management system that includes four Blueprints for fully customizable Spot and Point Lights.
Each Blueprint provides real-time control over color, intensity, cone angles, and flicker effects — all visible through an in-game widget panel.
Perfect for level designers, lighting artists, and game play programmers who need flexible lighting control without using Timelines.

Included Blueprints
  • BP_Light_InstaceControl
    Core Blueprint for controlling Spot and Point Lights through editable instance parameters.

  • BP_LightRectWidgetControl
    Adds Rect Light support and a clean widget interface for real-time visualization.

  • BP_LightWidgetControl
    Widget-based control system that displays live lighting values such as intensity, flicker, and cone angles.

  • BP_LightWidgetControl_TriggerZone
    Trigger-activated version — the widget and light parameters activate only when the player enters a defined zone.

Controllable Parameters

🔸 Spot Light

  • Light Color Spot Light – Change light color.

  • Intensity Spot Light – Adjust brightness.

  • Spot Attach Radius – Control light offset.

  • Inner Cone Angle Spot Light – Define inner beam angle.

  • Spot Outer Cone Angle – Define outer beam angle.

  • Flicker Spot Light Min / Max / Time – Add dynamic flicker without timelines.

🔸 Point Light

  • Light Color Point Light – Change light color.

  • Intensity Point Light – Adjust brightness.

  • Point Attach Radius – Control placement offset.

  • Flicker Point Light Min / Max / Time – Simulate flickering intensity.

🔸 General

  • Set Lamp Mesh – Assign your own static mesh.

  • Widget Visibility (Bool) – Toggle on-screen widget display.

Key Features
  • Full runtime control over Spot and Point Lights.

  • Realistic flicker system (no Timeline required).

  • Real-time widget feedback of all active light values.

  • Trigger-zone version for area-based lighting events.

  • Clean and optimized Blueprint design — plug-and-play setup.

  • Ideal For

    • Level lighting and visual testing

    • Cinematic or horror lighting setups

    • Interactive gameplay environments

    • Custom light rigs for scenes and props

Formatos incluidos