Passer au contenu
Média 1 pour l'article Lynx - Urban Scout

Description

◇━━━━━━━━━━━━◇━━━━━━━━━━━━◇

YouTube  |  Instagram  |  Unity  |  ArtStation  |  LinkedIn

◇━━━━━━━━━━━━◇━━━━━━━━━━━━◇

▶ Video Preview (Unreal Engine & Unity):

https://youtu.be/Xs5oTunz4-Q

Production-ready modular character designed for modern real-time projects.

Lynx - Urban Scout is a fully game-ready character built for gameplay, cinematics, interactive environments, and customization workflows.

Lynx brings a cyberpunk urban scout look with a tactical modular outfit, sci-fi weapon styling, and a clean futuristic silhouette suitable for hero character, NPC, shooter, and cinematic use.

Key Features

  • One fully game-ready character

  • Modular body and outfit systems

  • Epic Skeleton compatible

  • Apple ARKit facial blendshapes included

  • Material color customization

  • Unreal Engine and Unity projects included

  • FBX and OBJ formats included

Polycount (No LOD system included)

Lynx - 01

Faces 28931 - Tris 57268 - Verts 31492

Lynx - 02

Faces 30187 - Tris 59780 - Verts 33031

Lynx - Base Garment

Faces 26249 - Tris 52218 - Verts 28303

Weapon

Faces 1292 - Tris 2332 - Verts 1164

Rig & Animation Compatibility

  • Rigged to Epic Skeleton with preserved hierarchy

  • Compatible with standard Unreal Engine animation workflows

  • Facial animation supported via morph targets

  • Additional bones are included for optional secondary motion setups

This asset includes extra bones added to the Epic Skeleton. Full list of additional bones is available in the Documentation & Setup Guide.

Facial Blendshapes

  • 52 Apple ARKit blendshapes

  • Ready for facial animation and expression control

  • Tested with Live Link Face in Unreal Engine

  • Suitable for real-time facial capture workflows

Modularity & Customization

  • Individual outfit elements can be toggled

  • Hidden geometry under clothing supports cleaner optimization

  • Flexible color control through material instances

  • Designed to support multiple variations from a single base

Materials & Textures

  • PBR texture workflow

  • Texture archive with PNG source textures included

  • Material instances for fast customization

  • MatID masks included for color variation workflows

Engine Compatibility & Projects

Unreal Engine

  • Engine-ready Unreal delivery included through external delivery link

  • Ready-to-use materials and organized character content

  • Designed for real-time character workflows

Unity

  • Unity delivery included

  • Compatible with Built-in, URP, and HDRP workflows

  • Humanoid setup prepared for Unity animation workflows

Important Notes

  • No LOD system included

  • No complete gameplay system included

  • Preview environments are presentation-only

  • Physics may require project-specific adjustment

SUPPORT

Email: [email protected]

Formats inclus