
Description
Additional Notes: Inside your characters bp, bump up your max walking slope angle and height step, other wise your character may not be able to properly climb the stairs to the second floor. Also, be sure to set the assets collision to "use simple as complex" other wise the assets will have huge collision boxes. Lastly, some images show 2 windmills and 2 hatches, there is actually only one model of them, the duplicate items are meant to show the material variations.
This pack features highly customizable survival props and cabin. All materials have have parameters that makes it easy and convenient to customize the assets to fit your project. The pack contains a total of 22 assets
- 7 animated dead trees
- log fence
- camo camping tent
- sofa
- windmill
- dresser
- chair
- bed
- rope
- campfire
- hand held radio
- hatchet
- backpack
- wood stove
- wood cabin
- lantern
The cabin, sofa, dresser and bed have parameters that allow you to adjust the grime amount shown on the object, the parameter is named " Variation_Power". This parameter is also used to break up tiling patterns on objects.
























