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Welding Mask | Welder Outfit | MetaHuman Compatible ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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Welding Mask is a classic industrial welding shield and the first piece of the Welder Outfit collection. It ships with a textured protective shell, a fixed lens frame, a dark shade lens and an adjustable ratchet headband, each as a separate material with its own controls.

Key Features ๐Ÿ’ก:

๐ŸŽจ 14 Exposed Parameters: Shell, headband, lens frame and lens are four independent materials with their own color and surface controls.

๐Ÿ•ถ๏ธ Adjustable Shade Lens: The glass exposes Tint, Opacity, Roughness and Metallic, from a light protective plate to a fully dark welding shade.

๐Ÿ›ก๏ธ Shell Finish Control: Tint, Desaturation, Roughness and Metallic on the main shell let you go from a worn matte work mask to a glossy painted finish.

โš™๏ธ Independent Headband and Frame: The ratchet headband and the lens frame each have their own Tint, Roughness and Metallic, so you can match safety gear colors or brand them.

๐ŸŽฏ Stable Head Fit: Bound to the head bone, so the mask follows every head movement without stretching or deforming.

๐Ÿงฌ Exclusive Fit: Rigged and optimized for the Dof4 (Masculine Tall/Big) MetaHuman setup.

๐Ÿ”ฅ Ideal for: Industrial and factory scenes, workshop and metalwork cinematics, construction and shipyard environments, training simulations, post-apocalyptic characters and survival games.

Technical Specs ๐Ÿ“

LODs: 1 (LOD0)

Texture Resolution: 2K (2048ร—2048)

Material Slots: 4

Exposed Parameters: 14

Format: .mhpkg (MetaHuman Outfit)

Body types: Dof4 Only

Compatibility โœ…

MetaHuman Creator

MetaHuman Skeleton Support: Yes

Supported body presets: Masculine / Tall / Big (Mapped to Dof4)

Unreal Engine 5.7+ via the MetaHuman pipeline

Import Instructions ๐Ÿ“ฆ

Download the .mhpkg file from this FAB listing.

In your project, create a folder: Content/Outfits/ (if it doesn't exist).

Create a folder inside it named WeldMask.

Drag OA_WeldMask.mhpkg into the WeldMask folder to unpack.

In MetaHuman Creator, select your character (Must be Dof4 body type), drag WI_WeldMask into the Outfit Clothing section and double-click to apply.

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