
Description
VIDEO PREVIEW - https://www.youtube.com/watch?v=SfCqdcDeCeI
Disclaimer: Renders marked as "Not rendered in engine" are made in Marmoset Toolbag 3, Screenshots are made in Unreal Engine 5, Most of the footage was made in Unreal Engine 4
5 Pre Made Characters!
3 Weapons!
Character: tris 37 512 - 56 716 , verts 23 013 - 35 180
Sword/Scabbard: tris 1 112, verts 694 / tris 1 160 , verts 684
Mace: tris 2 438, verts 1 452
Shield: tris 1 140, verts 658
Rigged with UE4 and UE5 Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R
PBR Textures Metal/Roughness
4K Textures - Body, Outfit, Armor, SwordScabbard, MaceShield
2K Textures - Hair
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metalic, roughness, albedo, AO, opacity, emissive
18 Morph Targets
7 Texture sets
5 Beard Types and 4 Mustaches. All of them can be combined in different way
Cloth has 6 Color Variations
Gambeson has 5 Color Variations
Gloves has 2 Color Variations
Eyes have 4 Color Variations
All the colors can be mixed to get new look
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 and UE5 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
Features:
Rigged with Epic Skeleton (no retarget needed, rigged with UE4 and UE5 Mannequin Skeleton)
5 premade Characters
39 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
Jaw and Eyes are movable by the additional bones
You can mix all colors separately with the Material Instances
Masks for Shield to change Colors and get new look
5 Beard Types and 4 Mustaches. All of them can be combined in different way
18 Morph Targets, you can change Face Proportions
3 Weapons - Sword with Scabbard, Mace, Shield
Cloth is simulated
If you have any problems, please contact me [email protected]
Included formats
- versions
- versions