
설명
Short Description
Procedural solar system generator for Unreal Engine 5 featuring fully interactive hex-tile planets. Includes runtime-generated planets with moons and asteroid belts, and fully parametric planet with adjustable inputs.
Procedural Hex Solar System (UE5) is a complete runtime planet and solar system generation system built on Unreal Engine 5
The package generates a full solar system containing:
Automatically generated planets
Moons and asteroid belts
Fully parametric planet with exposed editable inputs
Interactive hex-tile surface system
Tile selection, outlining, and runtime modification
Core FeaturesHex-Based Planet Geometry
Icosphere subdivision foundation
True hex/pentagon spherical tiling
Fully 3D volumetric tiles (top + side walls)
Clean topology suitable for strategy gameplay
Procedural Terrain System
Multi-layer fractal noise terrain generation
Adjustable:
Ocean level
Hills threshold
Mountain threshold
Height multipliers
Seed value
Per-tile material classification:
Ocean
Land
Hills
Mountains
Interactive Tile System
Each tile supports:
Tile ID access
World → Tile detection
Tile world position & rotation
Runtime tile color changes
Tile raising/lowering
Procedural outline rendering
Per-tile vertex tracking
Solar System System
Procedurally spawned multi-planet system
Configurable orbit layout
Moons per planet
Asteroid belt actors
Runtime generation via seed
Parametric Planet (Editable)
Calling "UpdatePlanet" regenerates the planet in editor or runtime.






